Invisible arms in Hang ability

istmo

New member
Hello,

I have a problem with the Hang ability. Hope somebody can lend me a hand.

I can't find a way to make Nolan's arms visible while hanging. They are in Third Person Object with the invisible/shadow caster shader. I noticed there is a preset named VisibleArmsThirdPersonObjectPreset which I supose is the key here, but I don't know how and where to use it.

By the way, I don't have the TPC, just the UFPS2.

Thank you!
 
VisibleArmsThirdPersonObjectPreset which I supose is the key here
You're right - with UFPS the Third Person Object component isn't included which is key to getting this working. That class is a pretty basic class and doesn't really do anything, but it is used by the Perspective Monitor which really manages the objects. I have it on my list to figure out a good alternative for this situation with UFPS, I'll try to get it in the next update.
 
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