Sorry Justin, I didn't send you the scene, as it takes literally 10 seconds to compose. It contains an object with Behavior Tree component, which restarts on complete, and 5 basic tasks. I expect that we should never run into Log Finish, because the Sequence interrupts itself each frame. Instead, it always runs the whole Sequence, as you can see in a log. Either I don't understand how Interruption works, or it doesn't work as intended.
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