Integration Error

Lunarain

New member
I downloaded the updated ultimate character controller(3.2) and redid the process of installing the DeathmatchAI, Behavior Tree and Behavior Tree - Movement pack along with Ultimate Character Controller integration and I received two errors:

Assets\Behavior Designer\Integrations\UltimateCharacterController\Demo\DemoAgent.cs(31,36): error CS1061: 'Inventory' does not contain a definition for 'GetItem' and no accessible extension method 'GetItem' accepting a first argument of type 'Inventory' could be found (are you missing a using directive or an assembly reference?)


Assets\Behavior Designer\Integrations\UltimateCharacterController\Demo\DemoAgent.cs(36,62): error CS0234: The type or namespace name 'Actions' does not exist in the namespace 'Opsive.UltimateCharacterController.Demo.Items' (are you missing an assembly reference?)
 
I downloaded the updated ultimate character controller(3.2) and redid the process of installing the DeathmatchAI, Behavior Tree and Behavior Tree - Movement pack along with Ultimate Character Controller integration and I received two errors:

Assets\Behavior Designer\Integrations\UltimateCharacterController\Demo\DemoAgent.cs(31,36): error CS1061: 'Inventory' does not contain a definition for 'GetItem' and no accessible extension method 'GetItem' accepting a first argument of type 'Inventory' could be found (are you missing a using directive or an assembly reference?)


Assets\Behavior Designer\Integrations\UltimateCharacterController\Demo\DemoAgent.cs(36,62): error CS0234: The type or namespace name 'Actions' does not exist in the namespace 'Opsive.UltimateCharacterController.Demo.Items' (are you missing an assembly reference?)
Nevermind, I figured it out. I had to re-download the integration ultimate character controller through the behavior designer.
 
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