Integrate with makehuman

wzxinchen

New member
I have generated a character and integrated the actions. But the problem now:
1. If I choose the first person, the camera will be on the bottom of my feet when running.
2. If I choose the third person, the model will walk like a thief after running

This is the screenshot when it is not running and not configured
QQ图片20210116162809.png
This is a screenshot of the first person configuration
1610785822489.png
This is a screenshot after running in the first person
1610786078188.png
You can see that the legs are bent, I can only post three pictures, which is very inconvenient
 
I double check your demo, I found that your demo’s legs are also bent, but your demo is not like a thief. I took a closer look. It should be caused by the swinging of both arms while walking. I can’t switch to the third person now and I can’t take a screenshot.
 
I haven't used MakeHuman so it's a shot in the dark, but as long as your character is setup to be a humanoid with the head bone it should be ok from the character controller side of things. The slight bent in the legs could be caused by the character's proportions being slightly different compared to the rig that the animations were made for.
 
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