In First Person The Shadows Look Crap

MissBig

Member
Hi, why is it that when using full-body awareness when doing FPS the shadows look really crap. The hands of the character are all messed up. When doing third person the problem isn't there it's only when in First Person. Has anyone ever found this situation?
 
The only time that I have seen this occur is when you are extremely far away from the origin and Unity isn't able to render the shadows properly. Changing the clipping bounds may help this.
 
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