I get this error in TopDown in simulator Mode

shammi

New member
Screen position out of view frustum (screen pos inf, -inf) (Camera rect 0 0 3088 1440)
UnityEngine.Camera:ScreenPointToRay (UnityEngine.Vector3)
Opsive.UltimateCharacterController.ThirdPersonController.Camera.ViewTypes.TopDown:LookDirection (UnityEngine.Vector3,bool,int,bool,bool) (at Assets/Opsive/UltimateCharacterController/Scripts/ThirdPersonController/Camera/ViewTypes/TopDown.cs:367)
Opsive.UltimateCharacterController.Camera.CameraController:LookDirection (UnityEngine.Vector3,bool,int,bool,bool) (at Assets/Opsive/UltimateCharacterController/Scripts/Camera/CameraController.cs:877)
Opsive.UltimateCharacterController.Character.CharacterIK:GetDefaultLookAtPosition () (at Assets/Opsive/UltimateCharacterController/Scripts/Character/CharacterIK.cs:423)
Opsive.UltimateCharacterController.Character.CharacterIK:OnAttachLookSource (Opsive.UltimateCharacterController.Character.ILookSource) (at Assets/Opsive/UltimateCharacterController/Scripts/Character/CharacterIK.cs:389)
Opsive.Shared.Events.InvokableAction`1<Opsive.UltimateCharacterController.Character.ILookSource>:Invoke (Opsive.UltimateCharacterController.Character.ILookSource)
Opsive.Shared.Events.EventHandler:ExecuteEvent<Opsive.UltimateCharacterController.Character.ILookSource> (object,string,Opsive.UltimateCharacterController.Character.ILookSource)
Opsive.UltimateCharacterController.Camera.CameraController:InitializeCharacter (UnityEngine.GameObject) (at Assets/Opsive/UltimateCharacterController/Scripts/Camera/CameraController.cs:468)
Opsive.UltimateCharacterController.Camera.CameraController:Start () (at Assets/Opsive/UltimateCharacterController/Scripts/Camera/CameraController.cs:371)
 
Can you follow this post so I can reproduce the error?

 
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