How to move a character or camera using third-party plugins (e.g. Dotween)?

EVG

Member
Hello. I have such a question, maybe it may seem silly, but still. How to move a character or camera using third-party plugins (e.g. Dotween)?
Example: I hang a dotween animation script on a character’s camera and move it to the position I need, but after the movement has finished, the camera’s position is reset to its initial position, how can I prevent the camera’s position from being reset? In this case, you need to save the rotation input while driving.
Sorry for the bad english. If something is not clear, I can record a video example.
 
For the camera you'll need to create a new view type:


Take a look at the Cinemachine integration for an example of a view type working with another asset for camera movement.
 
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