I don't know C+ coding at all but I know a bit of playmaker visual scripting. I want to have very advanced AI for my enemies. Can I visually script AI behaviors in Playmaker and then export them to Behavior designer somehow? Or do I need to script things in Behavior designer and then connect it to my playmaker scripts?
And do the sensor and movement addons for Behavior designer pro do most of the heavy lifting for creating advanced AI already?
And do the sensor and movement addons for Behavior designer pro do most of the heavy lifting for creating advanced AI already?