andreas0972
Member
I'm not sure why this is but the sword hit is only recorded on the "back swing" or on the second collision between the sword and the opponents collider. It's easier to notice when there's sound but you can still see the collider being hit, then hit again on the backswing and you see the damage indicator flare up from that second hit.
Any ideas?
In this case the green goblin is using a Behavior Tree and has a Third Person Controller. The enemy collider he is hitting has neither...
Any ideas?
In this case the green goblin is using a Behavior Tree and has a Third Person Controller. The enemy collider he is hitting has neither...