Has Entered Trigger issue

Ostkakan

New member
Hello! I´m new to BD and I feel like the documentation is a bit hard to understand. One simple task that I´ve tried to make is a trigger that is activated by the space bar. When the gameObject of tag Enemy is entering the trigger of Tag Player, the player is supposed to log a simple message to the console. My players setup is as following.

Entry->Sequence->Has Entered Trigger->Log Value

I´ve assigned the tag Enemy in the first slot and the enemy game object in the second. When I start the game and activate the player upon the enemy the Has Entered Trigger task returns failure.
 
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