Hang IK with Final IK Bridge

Cheo

Active member
Hello, I added the Final IK integration to my project yesterday and am having an issue with the hang ability : it seems that the Hand Ik Offset parameter needs the Character IK component alone to be enabled in order to have an effect. How should I go about that ? Thanks in advance.
 
I thought that I added that to CharacterIKBase so it would work with the integrations. I'll take a look at let you know after I do.
 
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