Grenade collision kills character


New member

I have setup a grenade item according to the tutorials. When I throw the grenade and it hits a character it kills him (not talking about the explosion, purely the grenade hitting the character).

Is this the default and not changable out-of-the-box behaviour?

Kind regards,
Did you specify the explosion on the grenade prefab? If you place a breakpoint within Health.Damage what calls that method?
The impact damage on the grenade item was doing doing this. I got it working now thanks!