Game Feel like Nolan's

Im trying to achieve the game feel nolan has with dual pistols and mouse smoothing, i've added a few states i found from the demo scene howeve, im still missing the dual pistol game feel seconds after the shots are fired.

Here's a video showing:
 
You're using Nolan's animations and animator controller right? Make sure to copy over all the settings for each pistol's Item and ShootableWeapon components, especially the animation event settings.
 
I was referring to the settings in the ShootableWeapon component, e.g. "Use / Use Event / Wait For Animation Event", etc.

But if you're using any custom animations, you should also make sure they're sending the right animation events. You can view an animation's events timeline within Unity by opening it up to "Edit" in the inspector, at the bottom of the inspector there's a timeline.
 
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