Fundamental movement bug

Dreampriest

New member
There's a pretty massive bug in the characters controller. When moving along a wall at a speed greater than walking speed the character will actually move backwards. Reproduced in the demo scene, clean install, Unity 2020.3.23f1.

In this video you can see the behavior. In the video I was only holding W. All backwards movement if from pressing shift to sprint.


The bug can also be reproduced if you increase the character's motor acceleration, so seems unrelated to the speed change ability.
 
Last edited:
This has been fixed in the next update. I should be able to release it at the start of January. Thanks for the report!
 
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