L lukeiy New member Dec 12, 2022 #1 I have an Enum: Code: [Flags] public enum NavMeshAreas { None = 0, Walkable = 1, NotWalkable = 2, Jump = 4, All = ~0, } Behavior designer does not allow multi-selecting, only toggling. Is there a workaround for this?
I have an Enum: Code: [Flags] public enum NavMeshAreas { None = 0, Walkable = 1, NotWalkable = 2, Jump = 4, All = ~0, } Behavior designer does not allow multi-selecting, only toggling. Is there a workaround for this?
Justin Administrator Staff member Dec 13, 2022 #2 I can add this to the next version, but in the meantime you can use the object drawer to add that functionality: Object Drawers - Opsive Object Drawers are very similar to the Unity feature Property Drawers. Object drawers allow you to customize the look of different objects within the inspector. . . . opsive.com
I can add this to the next version, but in the meantime you can use the object drawer to add that functionality: Object Drawers - Opsive Object Drawers are very similar to the Unity feature Property Drawers. Object drawers allow you to customize the look of different objects within the inspector. . . . opsive.com