So I see the documentation says If you use a different model (generic) you can't use the same animations. I purchased this model and was trying to implement for my first person character/arms. I would need to create entirely new animations? There is no other work around? What if the arms were humanoid?
Realistic FPS Hands | 3D Characters | Unity Asset Store
Elevate your workflow with the Realistic FPS Hands asset from Knife Entertainment. Find this & other Characters options on the Unity Asset Store.
assetstore.unity.com