afterthecloud
New member
Are there any tutorials or examples of how to get an external object to trigger an interactable (such as the Shop or Crafting Stable in the demo scene) from a c# script without using a collider trigger?
Looking to open both via a keypress instead of by colliding.
The interact method takes a IInteractor interactor, but how would one invoke this if not using an actual gameobject.
Looking to open both via a keypress instead of by colliding.
The interact method takes a IInteractor interactor, but how would one invoke this if not using an actual gameobject.