Duplicate SceneObjectIdentifier on multiple players?

Idodi

New member
When setting up a character in the Object Setup the characters' rig is assigned SceneObjectIdentifiers.

When two different players are spawned, they each have the same rig with the same SceneObjectIdentifier numbers and an error is logged by the PunUtility class RegisterSceneObjectIdentifier

1601990055292.png

Are different players suppose to have different SceneObjectIdentifier numbers on their respectful rigs?
 
Your character should not have the SceneObjectIdentifier components added to it. I am not able to reproduce this - I updated the NolanPun prefab within the editor and no scene object ID components were added. Do you already have the character within the scene and then run scene setup? Your character should not be within the scene when you run the setup (I'll make a change so it automatically no longer adds it to characters even if they are within the scene).
 
Top