Jono not Bono
Member
Hey everyone,
I'm very curious. I bought quite a few Kubold animations from the Unity Asset Store and they use playmaker. I love the animations. They've been mocapped and look excellent. However, The UCC controller is such much deeper and gives so many other abilities than Playmaker.
So my question is, how do I use those animations with UCC? Also, what do I do if this Kubold animation set doesn't have, for example, swimming animations but UCC does? Can these things be combined? The new climbing add on for UCC is way more advanced than Kubold's animation set so I'm just wondering how this stuff works. I know that's probably a bit weird as things would look very different but for prototyping things mix and matching stuff isn't a problem for me.
This is what I bought...
https://assetstore.unity.com/packages/3d/animations/movement-animset-pro-14047#reviews
I'm a noob at this stuff but a faster learner so anyone here that has done this, I'd greatly appreciate some help.
Many thanks
Jono
I'm very curious. I bought quite a few Kubold animations from the Unity Asset Store and they use playmaker. I love the animations. They've been mocapped and look excellent. However, The UCC controller is such much deeper and gives so many other abilities than Playmaker.
So my question is, how do I use those animations with UCC? Also, what do I do if this Kubold animation set doesn't have, for example, swimming animations but UCC does? Can these things be combined? The new climbing add on for UCC is way more advanced than Kubold's animation set so I'm just wondering how this stuff works. I know that's probably a bit weird as things would look very different but for prototyping things mix and matching stuff isn't a problem for me.
This is what I bought...
https://assetstore.unity.com/packages/3d/animations/movement-animset-pro-14047#reviews
I'm a noob at this stuff but a faster learner so anyone here that has done this, I'd greatly appreciate some help.
Many thanks
Jono