I've tested the integration in a new project and had no issues. So the issue must be specific to your project.
Just to be clear.
Before upgrading UCC and UIS you made sure to delete ALL the Assets/Opsive folder right?
Did you perhaps modify some of the Opsive demo prefabs and moved them to your own folders before doing the upgrade?
My first impression from your errors is that you have conflicting guids from previous install lurking for certain prefabs which cause the import to not work properly and then the wrong prefab is being used in the demos.
When importing the UIS demo do you get any warnings about conflicting guids?
On another note. Always check the first error in the console. Following errors could have been caused by the first one breaking the execution mid-way.
From your screenshot I see something about IconItemView.
Try to find what gameobject this happens on. It seems it's missing a reference to the image.
If you have trouble finding what gameobject is it add a Debug.Log(gameObject); before the line 50 where the error happens
I hope that helps identify the problematic prefab