Sometime when you edit an existent inventory which came from other prefab (like shop menu or storage menu), you may want to only change partial of inventory grid and don't break anything else.
For example:
- change the Item View Slot with your prepared prefab
Could you please add a new part inside `Inventory Grid` which allow us provide a reference to a slot prefab, and then regenerate them in target inventory grid?
For example:
- change the Item View Slot with your prepared prefab
Could you please add a new part inside `Inventory Grid` which allow us provide a reference to a slot prefab, and then regenerate them in target inventory grid?