character's animator stuck while doing combo attack
Hello, my character sometimes gets stuck while doing combo attack. The use ability is active when getting stuck. the use event complete (wait for animation event) seems to cause the issue. if I uncheck the use event complete, the combo attack will still get stuck but recover itself. can anyone...
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and the stuck can only be reproduced by these conditions:
1. attack animation clip length is about 0.666s
2. UseComplete event is trigger about 95% of clip
3. combo ResetDelay set to 0.5s.
4. First Use(LMB) trigger current, LMB againt when very very close to UseComplete event.
5. animation get stuck
And here is how i solve this issue and i don't know why: set ResetDelay to 1s.