Hi Justin,
I’m having an issue with my start and stop ability.
They’re set up using Execute Events, and the movement is driven by root motion.
When the ability ends, the collider doesn’t line up correctly with the character, it looks like it lags behind and then catches up.
The faster the movement speed, the more noticeable it becomes.
Do you have any idea what might be causing this or what I should check?
View attachment 08.02.2026_14.02.06_REC.mp4
I’m having an issue with my start and stop ability.
They’re set up using Execute Events, and the movement is driven by root motion.
When the ability ends, the collider doesn’t line up correctly with the character, it looks like it lags behind and then catches up.
The faster the movement speed, the more noticeable it becomes.
Do you have any idea what might be causing this or what I should check?
View attachment 08.02.2026_14.02.06_REC.mp4