Hello,
I'm attempting to integrate the Third Person Controller with Master Character Creator, a customizable character solution.
I'm running into an issue while attempting to setup a character using the Character Manager. My issue is that the models are generated at runtime and do not exist in the editor for me to reference during the setup process. In order to use a humanoid rig and Unity IK, it appears that I must have an existing character with a humanoid avatar and a head bone assigned.
Are there any good workarounds to this? I have tried copy/pasting components onto my character using the Atlas prefab as reference - however this creates a lot of new issues. For example, each ability, item, effect, etc. loses its Persistable Preset reference - and it's unclear what should be disabled, removed, re-referenced, etc.
Should I generate a character at editor time with the features I need, remove the character, and try to patch up the missing references dynamically - or is there a better solution I might be missing?
Thanks!
Addy

I'm attempting to integrate the Third Person Controller with Master Character Creator, a customizable character solution.
I'm running into an issue while attempting to setup a character using the Character Manager. My issue is that the models are generated at runtime and do not exist in the editor for me to reference during the setup process. In order to use a humanoid rig and Unity IK, it appears that I must have an existing character with a humanoid avatar and a head bone assigned.
Are there any good workarounds to this? I have tried copy/pasting components onto my character using the Atlas prefab as reference - however this creates a lot of new issues. For example, each ability, item, effect, etc. loses its Persistable Preset reference - and it's unclear what should be disabled, removed, re-referenced, etc.
Should I generate a character at editor time with the features I need, remove the character, and try to patch up the missing references dynamically - or is there a better solution I might be missing?
Thanks!
Addy
