julkiewicz
New member
Hi,
I've attempted to integrate UFPS with the following environment asset:
This particular asset has the floor (streets) modelled as a bunch of mesh colliders. The shape seems pretty simple and straightforward.
On the example scene, after UFPS is integrated, I experience a bug where character randomly gets stuck in floor. First it cannot move, then after a while it gets catapulted out of the map. This seems to happen pretty randomly but quite frequently - maybe ~40 sec to 2 min.
Could I get some official support in getting this resolved. Hopefully this sounds like something familiar.
I've attempted to integrate UFPS with the following environment asset:
Street New York | 3D Urban | Unity Asset Store
Elevate your workflow with the Street New York asset from Art Equilibrium. Find this & other Urban options on the Unity Asset Store.
assetstore.unity.com
This particular asset has the floor (streets) modelled as a bunch of mesh colliders. The shape seems pretty simple and straightforward.
On the example scene, after UFPS is integrated, I experience a bug where character randomly gets stuck in floor. First it cannot move, then after a while it gets catapulted out of the map. This seems to happen pretty randomly but quite frequently - maybe ~40 sec to 2 min.
Could I get some official support in getting this resolved. Hopefully this sounds like something familiar.