AndrewSidereal
Member
Upon scene load, I have a number of things which need to finish processing, such as the procedurally generated world. I'd like to totally disable the character initially, then enable the character after everything is ready. I can think of a few ways to do that -- setting character time scale to 0, disabling the actual game object, setting gravity to 0 and disabling input, etc. -- but what is the recommended way to do this? Thank you