I believe I'm having similar issues that were touched upon in this thread. In my BD editor window, when I try to add tasks to my behavior tree, I am prompted with this error, as my task never ends up being created: "GUI Error: Invalid GUILayout state in BehaviorDesignerWindow view. Verify that all layout Begin/End calls match
UnityEngine.GUIUtility: ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:203)".
How might I be able to fix this issue?
Thank you for your time.