Behavior Tree Setup

markgrover

New member
Hi,

I just purchased Behavior Trees and the Movement Pack. I watched a few of the videos and read much of the material. I have an npc character which I created and imported into the game, and I want to do something simple to make sure I understand how behavior tree works. I added a behavior tree, then add a task (to the npc character) to follow (from the movement pack). I set the target to my player character. But the npc character doesn't move at all. Is there some prerequisite that needs to be set up on the character, such as adding components? I added the Nav Mesh Agent. Not sure what else to do from here.
 
You need to ensure the navmesh is baked. Once the navmesh is baked you should be able to follow the tutorials.
 
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