Are charge attacks a thing in the Ultimate Character Controller?

Sorry if this has been asked before; I'm a little out of practice with the UCC and wanted to implement a function to charge Melee attacks to have them do extra damage.

Essentially, you'd hold the attack button for a second to charge the Melee Weapon attack, then release it to do the attack on the enemy. The charged attack will do more damage in accordance to how long you charge it.

Is this a thing I can do, or will I have to code it myself?
 
A hold-and-release type attack isn't built in to Melee Weapon, so yes that's something you'd have to extend yourself.
 
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