BoneHeadSpark
Member
Sorry if this has been asked before; I'm a little out of practice with the UCC and wanted to implement a function to charge Melee attacks to have them do extra damage.
Essentially, you'd hold the attack button for a second to charge the Melee Weapon attack, then release it to do the attack on the enemy. The charged attack will do more damage in accordance to how long you charge it.
Is this a thing I can do, or will I have to code it myself?
Essentially, you'd hold the attack button for a second to charge the Melee Weapon attack, then release it to do the attack on the enemy. The charged attack will do more damage in accordance to how long you charge it.
Is this a thing I can do, or will I have to code it myself?