Hi, I did a simple zombie behavior based on the demo with behavior designer but my zombie gets stuck in the attack state. I'm having the zombie just idle in place then when the zombie sees the player it moves towards the position of the player. when a player is in range of attacking the zombie attacks which is fine but when the player moves away from zombie it does the transition to seeking the player but it is always attacking and sometimes it doesn't move except it keeps on attacking but if you go out of sight it will transition back to idle. I have tried looping the attack but it doesn't seem to work either way.