Packages\com.opsive.behaviordesigner\Runtime\Systems\EditorECSSharedVariableSyncSystem.cs(75,49): error CS0246: The type or namespace name 'EditorBehaviorTreeGraphReference' could not be found (are you missing a using directive or an assembly reference?)
Packages\com.opsive.behaviordesigner\Runtime\Systems\EditorECSSharedVariableSyncSystem.cs(102,67): error CS0246: The type or namespace name 'EditorBehaviorTreeGraphReference' could not be found (are you missing a using directive or an assembly reference?)
Packages\com.opsive.behaviordesigner\Runtime\Systems\EditorECSSharedVariableSyncSystem.cs(107,45): error CS0117: 'BehaviorTree' does not contain a definition for 'ResolveBehaviorTreeFromGlobalObjectId'
Error building Player because scripts had compiler errors
Build completed with a result of 'Failed' in 102 seconds (102104 ms) [30.03.2026 22:11:33 -> 30.03.2026 22:13:15, 1m 42s]
4 errors
UnityEditor.EditorApplication:Internal_CallDelayFunctions ()