Ability won't work without respawning

IAMOLD

New member
Hi, i'm using UFPS 2 but the crouch(height change) and interact ability won't work for some reason eventhough i follow the tutorial on youtube to a tee (the moving platform tutorial).
Curiously both of the abilities seem to work when i died and respawn
Also, when i stand on the moving platform the camera goes all jittery
 
If you place a breakpoint within Interact.CanStartAbility you should be able to step through it to determine why the ability isn't starting. In version 3 the camera went through some changes so it's much smoother. I am no longer able to support version 2.
 
So uhm i figured out the trouble, the two abilities were conflict with the fall ability. The fall ability were active by default because it was waiting for an animation to finish eventhough i don't have any animation assign to the ability.
Turn off waiting for animation and put on a time code to end, everything fixed!
 
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