Gubernator
New member
Hi,
Im using FPSController+BD+MovementPack (with A*).
I want to my AI Enemy strafe and shoot, so i need to integrate "Deathmatch AI Kit" -> Attack Movement Task -> which uses UnityNavMesh.
And of course, there are error, that said, because of i use A* for my AI :
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
How to solve this error, and make my AI to shoot and strafe/walk?
Im using FPSController+BD+MovementPack (with A*).
I want to my AI Enemy strafe and shoot, so i need to integrate "Deathmatch AI Kit" -> Attack Movement Task -> which uses UnityNavMesh.
And of course, there are error, that said, because of i use A* for my AI :
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
How to solve this error, and make my AI to shoot and strafe/walk?