Hi,
I'm looking into making a mage character, such that it would have a staff and have various skills that initiate various effects.
Also, these effects should also impact players with their own attributes (damage, radius, etc)..
Did someone already tried such thing with UCC, or have any tip on how to implement such thing?
P.S. Here is an example of an asset pack:
Thanks!
I'm looking into making a mage character, such that it would have a staff and have various skills that initiate various effects.
Also, these effects should also impact players with their own attributes (damage, radius, etc)..
Did someone already tried such thing with UCC, or have any tip on how to implement such thing?
P.S. Here is an example of an asset pack:
Realistic Effects Pack 4 | Spells | Unity Asset Store
Add depth to your project with Realistic Effects Pack 4 asset from kripto289. Find this & more VFX options on the Unity Asset Store.
assetstore.unity.com
Thanks!