I just used the First and Third person Controller for the first time today and it looks great… and I’m loving it… ton of options and flexibility. Well done Opsive!!!
Is there a way when the player turns around to go the other way -ie. walking away from you as the camera follows from behind like normal... in third person and then comes back to the camera... to turn the other way... where you can see their face as they run towards the camera… and then the player “catches up” to the camera… passes it and the 3rd person camera resumes behind it as normal? Not sure if I explained that clearly... but my characters will have a funny looking face and front of their body… and I would like the person to be able to see it from time to time... and not sure how I can have that happened other than when they turn around... which they can't really do in third person... at least not via the default setup. I don't want it to be too intrusive or a detriment during combat though... any ideas?
Also, Is there a way to change perspectives on the fly – ie. through code or when playing in editor… between the various View Types re: 1st player to Third player and back as the player sees fit or chooses to?
Is there a way when the player turns around to go the other way -ie. walking away from you as the camera follows from behind like normal... in third person and then comes back to the camera... to turn the other way... where you can see their face as they run towards the camera… and then the player “catches up” to the camera… passes it and the 3rd person camera resumes behind it as normal? Not sure if I explained that clearly... but my characters will have a funny looking face and front of their body… and I would like the person to be able to see it from time to time... and not sure how I can have that happened other than when they turn around... which they can't really do in third person... at least not via the default setup. I don't want it to be too intrusive or a detriment during combat though... any ideas?
Also, Is there a way to change perspectives on the fly – ie. through code or when playing in editor… between the various View Types re: 1st player to Third player and back as the player sees fit or chooses to?