Wander task ( how to continually check)

Hey Justin,
how can i continually check the can see object task while the AI is wandering because currently once he starts wandering he never stops.

Also, what is the correct way to end a behavior tree and go back to the start?


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You can use conditional aborts for both of those cases. If you haven't seen the BD/UCC video I recommend taking a look at that as it has a good explanation of a decently sized behavior tree. In that video I explain conditional aborts as well as what happens when the tree ends.

 
Hey Justin,i have tried conditional aborts but i can't get it to work correctly, the event just stays in the wander state and never fires after being called again,

what conditional abort are you recommending?
 
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