Prevent camera from rotating with platform

ChristianWiele

Active member
Hi,

I would like the 3rd person camera to stop from rotating with a moving platform. If the character is on a rotating platform, the camera is constantly adjusted to stick to a relative position to the character. What do I have to do that the camera follows only the translation, but not the rotation?

Regards, Christian
 
You could modify the Rotate method for the view type that you are using so it doesn't include the rotation when on a platform, or subclass the view type and implement the rotate method which does not include the platform rotation.
 
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