AndrewSidereal
Member
I'm not looking for aiming assist, just instantly setting where the first person player is looking.
This is for the start of my game. After the world is procedurally generated, I place the player near a flower (done) and then set the player to be looking directly at the flower. My previous first person library (First Person Exploration Kit) had this method, which I'm looking for the Opsive equivalent to:
playerController.forcePlayerLookToPosition(lookTarget); // lookTarget is a Vector3
Thank you
This is for the start of my game. After the world is procedurally generated, I place the player near a flower (done) and then set the player to be looking directly at the flower. My previous first person library (First Person Exploration Kit) had this method, which I'm looking for the Opsive equivalent to:
playerController.forcePlayerLookToPosition(lookTarget); // lookTarget is a Vector3
Thank you