Hey Justin,
Thank you for the fast reply.
I imported the BehaviorDesignerRuntimeSource.unitypackage and then the RuntimeSource_Unity_2018_3.unitypackage. Again I am using Unity 2019.1.1f1.
The Task is a custom one that calls a Behavior Tree Reference, I have attached images of the two trees...
I just updated a project from Unity 5.5.4f1 to 2019.1.1f1 and am trying to update Behavior Designer 1.5.8 to 1.6.2. I have successfully updated and imported the new version, and made sure all the .asset files are serialized to 1.6.2, but I am getting a NullReferenceException when I load a...