Recent content by Muhammad Ahmad Yousaf

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    How can I prep my character model for Opsive first person.

    Okay So i have set up the gun as shown in the attached image. But now i am unable to fire/animate because i didn't set its animator id when i was setting up the item inside the item manager. But i set the animator controller to be the one that came with the assault rifle. 1- Do i need to make my...
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    How can I prep my character model for Opsive first person.

    I am trying to change the arms and guns that come by default in ufps. I am using the arms rig that came with the asset mentioned below. https://assetstore.unity.com/packages/templates/systems/hq-fps-weapons-177306 I am using assault rifle AKM. I have replaced it's animations in the animator...
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    Blood-Damage Effect

    Can You please tell me how to spawn player health flash using Real Blood Asset? On camera lens of the first person player. I am using Nolan character. So far in my understanding under the CANVAS >Monitors> Health Flash. But there is only image component and health flash component attached to...
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    Real Blood

    Yeah. But where to drag and drop the bloodeffect prefab? I am guessing under the CANVAS >Monitors> Health Flash. But there is only image component and health flash component attached to the HealthFlash game object
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    Real Blood

    Hey all these are very useful and helpful comments. Can any one tell me how to make the player himself bleed (i am using nolan character) via Real Blood Asset? @Ben
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    Animated Hands and weapons

    Thank You soo much for helping me out here . But i just talked to the developer of this asset. He said these guns and hands are not optimized for mobile devices at all.. "Yes, of course, the mobile game will freeze, we recently did testing of the model, it was a character, quite optimized, but...
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    Animated Hands and weapons

    I want to use the same asset mentioned above. I will mention it again for clarity down below. https://assetstore.unity.com/packages/3d/characters/animated-hands-with-weapons-pack-132915 I know that with this asset i just need to specify the first person hands only because the weapon is...
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    What to buy for setting up Enemy AI?

    Thank You for answering all my queries.
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    What to buy for setting up Enemy AI?

    So here's the deal : $30 For the First Person Controller. $85 For Behaviour Designer. $25 For DeathMatch AI Kit. So this is $140 Setup. $1 in my Country = Rs171.... $140 = Rs24000. This is Quite a LOT expensive on my wallet. Any chances that You will post the above assets for sale in...
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    What to buy for setting up Enemy AI?

    What if i don't want the enemy to have melee weapons , i ONLY want the enemy to shoot the player, patrol, kill, follow, die etc etc .. Or is there a hard and fast rule that the deathmatch AI kit will only work if I plan to have enemies that have melee items? I cannot use deathmatch ai kit to...
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    What to buy for setting up Enemy AI?

    Why do i need first person controller? isn't ufps "Ultimate First Person Controller" ? i am sorry i am not following . What do i Get with First Person Controller That doesn't come already with uFps ?
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    What to buy for setting up Enemy AI?

    Hey so i just bought ufps version 2.3.6 by opsive using humble bundle along with other assets like Polarith AI , RV Honor AI, etc etc . What do i need to buy to make an enemy AI ? can i just do it with assets bought from the humble bundle ? Secondly if i want to use your deathmatch AI kit , is...
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    Moving while rotating

    Thank You. I will do that. :)(y)
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    Moving while rotating

    Okay. So i figured out the touch controls and keyboard mouse controls via rewired. 1- Would you mind telling me how do I change the guns and first person arms model while using the same animator controllers/animations that come with opsive ufps? 2- If not then Is there a way to just change only...
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    Moving while rotating

    Hello, Sorry for disturbing you again. Actually i am using rewired for touch controls integrations and before that i thought i should make keyboard and mouse input first (using rewired ). so i have setup the Rewired Input Manager(my own not the prefab). Here's what it does: 1- move the...
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