I have attached the animation clip and want to move the camera with its head in 1st person mode. You can download this clip and test it,
https://drive.google.com/file/d/1hMEgfNuk2x1b6V_D1uLgQjbiaHT3uMDF/view?usp=sharing
Note: I am using UCC Version 2.4.8
Hi,I created my own script action after interaction and it was working fine.
But now at some interactable objects I am getting following NullReferenceException error. and some of them is still fine and working.
I checked and have same configuration for both objects and couldn't understnad the...
I have following animation clips with head movements, but when these are played (except clip 002) in 1st person mode, caera stands still and feel like nothing is happening.
I tried different parameters like
shake Speed from 0 to 1
Smooth Head Offset Steps from 1 to 50
Collision Radous 0.01 to 20...
in 1st person mode, the camera is not moving with animation, even the character is bending down, which gives a wired look If we are looking toward the ground. Please let me know how to fix it, the camera should move with the head.
I have two first-person combat and one third-person view types in my scene. I want to switch between "First Person Combat" and "First Person Restrict Camera" views vai script.
How can I achieve that?
Note: "First Person Restrict Camera" is inherited from "First Person Combat". FYI
How I can add the aim ability to already create items in 1st person's mood on mouse right-click (not always)?
From where can I adjust the offsets and camera zoom etc
Where I can assigned the target to aim ability?
Could not find these details on the Ultimate Character Locomotion component...
I used humanoid animation in first person arms, they are moving as animations but the item which they are holding is not moving with arm. Why? How to fix this?