Recent content by hopper

  1. H

    Object location synchronization is not possible when re-entering the room.

    Hello. Player 'A' created an object using PhotonNetwork.InstantiateRoomObject. Move the position of the created object. Player B entered the room. Object synchronization works well. "B" user leaves the room. The 'B' user re-enters the room. Player 'A' created an object using...
  2. H

    Is it possible to load the item attribute as Addressable when the type is GameObject or Sprite?

    Is it possible to load the item attribute as Addressable when the type is GameObject or Sprite? Please let me know if you have any documents. I couldn't find it.
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