Recent content by gurayg

  1. G

    Destination at Navmesh edges

    I've seen the 1.6.4 update but couldn't see an update to Wander task. Do you still have plans to find a solution to this. I made a small search and saw this is a common problem that people are having with Unity Navmesh in general. Fixes I saw include -using the Warp() function when agent gets...
  2. G

    Unity NavMesh Components and BD

    I want to ask if there has been any improvements on this? Will BD work with "NavMesh Components"? Thanks
  3. G

    Unity NavMesh Components and BD

    Hello everyone, Does BD work with "NavMesh Components" provided by Unity through their GitHub? Can we use different agent types, surfaces and the new NavMesh Links? I made a simple test and can't say it is working but it wants to work:) BD AI can wander around a navmesh baked by the new...
  4. G

    Destination at Navmesh edges

    Hello everyone, I was making some test using BD with Movement Pack. Noticed some weird behavior and wanted to ask. Wander task is setting some random location on a navmesh. But sometimes that location is on the edge of the navmesh surface and things start acting weird. Is there any way to...
Top