Good day. I have an ItemPickup, the value of Count is 1. But after I take this item, it appears in the inventory as 0, although I can use it. If Count = 2, then the inventory will show 1, and so each time it will show 1 less, why?
I decided to check it in another project. When a weapon is less than or equal to two in its inventory, it does not equip a raised weapon. That is, there must be another item in front of the raised weapon.