Recent content by elefantopia

  1. elefantopia

    Improve This Simple AI Loop?

    A timeout situation is very common so thanks for sharing this. I see you kept the repeater, "repeat on completion" didn't give the behavior you were looking for?
  2. elefantopia

    How would I go about forcing an entire reset of a Behavior Tree by script?

    +1 on adding an API dump of the API online. good for on the road/toilet perusing.
  3. elefantopia

    Pooling behaviours and performance

    is it similar to the example at the bottom of the page?
  4. elefantopia

    Version 1.6.6 Release

    zoom speed is a welcome addition
  5. elefantopia

    just started?

    Yep I read those, what confused me was the mention of reset of variable and didn't know what "run" means, the diagram dispells all confusion.
  6. elefantopia

    [request] time stamp and running time

    like this very useful for debugging graph
  7. elefantopia

    navigation in the graph editor is not fluid at all

    Also the scrollwheel zoom is very very slow. I hope the UI in the next iteration will improve because I really like the guts of BD...
  8. elefantopia

    navigation in the graph editor is not fluid at all

    Any other graph like nodecanvas and unity's shader graph or ASE are very smooth It helps make the experience pleasant and work faster.
  9. elefantopia

    BUG: nothing has a tooltip

    Fantastic, thank!
  10. elefantopia

    lock doesn't work during play time

    maybe you can find the glitch
  11. elefantopia

    Searchbar Improvements

    Wonderful. I won't ask for an ETA but...
  12. elefantopia

    REQUEST: when dragging a link to the empty canvas then releasing it should open the node selector

    If ever you need extra hands to beta test v2, I'll gladly spend time on it.
  13. elefantopia

    just started?

    Thank you, I skipped the diagram at the bottom, iphone S, ya know. what's the use case for OnBehaviorComplete?