Looks like it's working now, thanks! I added a SetItemDefinitionDirty for the new item definition, and added an initialize check to the top of the function and I'm not getting warnings on new ammo definitions.
I have an editor script that I use to automatically create my ammo items, but all the created items give me an error about missing attributes every time I recompile:
The autofix doesn't seem to actually fix the error as it will keep displaying the message every time.
Here is the code I'm...
There's a pretty massive bug in the characters controller. When moving along a wall at a speed greater than walking speed the character will actually move backwards. Reproduced in the demo scene, clean install, Unity 2020.3.23f1.
In this video you can see the behavior. In the video I was only...