Recent content by atmuc

  1. atmuc

    Copy & Paste Item

    How can I copy & paste an item from one collection to another? I cannot use 2 collections on the same character. I got the following error. I added 2 Item Set Manager and used 2 different collections. So, I want to reuse some items from my old collections.
  2. atmuc

    Gamepad problem

    After new input system integration it worked :-)
  3. atmuc

    Gamepad problem

    While i play game in Unity Editor, When I click a field on inspector, gamepad not working. How can I make it work when I focus on inspector?
  4. atmuc

    Auto rotating Third Person Camera

    Is there any auto rotating Third Person Camera? I don't want to rotate camera with right stick. I want it to follow players forward direction.
  5. atmuc

    Move Towards + Navigation

    I am using NodeCanvas. I made a node for navigation. At the beginning I started Navmesh Agent Movement and Move Towards abilities at the same time. Then I tried just use Move Towards ability. In this case it rotated at the beginning of the navigation. I tried to start navigation first and start...
  6. atmuc

    A* Pathfinding Character Rotation

    Thanks. Until you make an update, I will Use Root Motion rotation disabled.
  7. atmuc

    Move Towards + Navigation

    I have an AI character. I want my character to move a position with final rotation. I tried to use Move Towards. Because of final rotation it walked strafe. Move towards first rotate character and start walking to target. Is it by design? Can it run navigation first and start move towards...
  8. atmuc

    A* Pathfinding Character Rotation

    We have rotation animations in Adventure movement type. Yaw parameter does not look fine. pathfinding supply delta rotation. Is delta rotation not enough to calculate yaw?
  9. atmuc

    A* Pathfinding Character Rotation

    Please read my previous messages :-) I wrote twice, please enable both root motion position and rotation. When they are disabled, it works for me too. I want to use root motion position and rotation with A Star navigation. I hope this time you will see what I see :-) Please check my video for...
  10. atmuc

    High CPU Usage

    I tried to test the same project with 2021.33. I get following error. In package manager I see there are different UCC packages for 2021 and 2022. I don't plan to use Unity 2021 so I did not downloaded UCC 2021 version. I tested on 2 different computers with Unity 2022.2.14. Both have the same...
  11. atmuc

    High CPU Usage

    Did you test it with Unity 2022.2.14?
  12. atmuc

    Movement Type Animator Setup

    As far as I understand, UCC support multiple movement type for a character and I can change it in runtime. But UCC does not support multiple movement type animation. UCC should support it out of box. This is a feature request :-)
  13. atmuc

    A* Pathfinding Character Rotation

    Your "use root motion rotation" is disabled? :)
  14. atmuc

    High CPU Usage

    Unity 2022.2.14 Import UCC 3.0.9 (I also imported A* Pathfinding) Select \Assets\Opsive\UltimateCharacterController\Demo\Prefabs\Characters\Atlas prefab When showing some UCC components Unity editor consumes %17 CPU. Unity editor GUI is so slow. when selected other components like...
  15. atmuc

    Movement Type Animator Setup

    How can I setup an animator for multiple movement types? Movement Type does not have an animator data like ability id.
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