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Behavior Designer
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Discussion related to the Movement, Formations, and Tactical Packs.
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H
navAgent.SetDestination(pos) does not rotate when a Behavior Tree component is active
Hyrad
Apr 2, 2021
Replies
2
Views
640
Apr 19, 2021
Hyrad
H
Seek & Navmesh Problem
atmuc
Apr 19, 2021
Replies
0
Views
357
Apr 19, 2021
atmuc
L
navmesh obstacle
Lzardo
Apr 12, 2021
Replies
3
Views
486
Apr 16, 2021
Justin
S
[BUG] Velocity does not calculate properly with A*Path Seek Task
sdhains
Mar 9, 2019
Replies
5
Views
755
Apr 15, 2021
Lzardo
L
M
[Can See Object] Does the target need to have a NaveMeshAgent component ?
MBun
Feb 21, 2021
Replies
2
Views
405
Apr 2, 2021
tenuki
T
T
AI gets stuck during wander task and does not recover since it never reaches its goal.
tenuki
Mar 31, 2021
Replies
5
Views
1K
Apr 2, 2021
tenuki
T
S
Attack Function Not Activating
SamuraiRabbit
Mar 17, 2021
Replies
12
Views
780
Mar 24, 2021
Justin
M
Movement - ArrivalDistance has no effet on the agent
MBun
Mar 1, 2021
Replies
1
Views
298
Mar 1, 2021
Justin
T
Tactical Task Attack not firing
TriangleHead
Dec 16, 2018
Replies
7
Views
1K
Feb 25, 2021
Justin
J
Platformer2D and Behavior Designer
jean-rodrigues
Feb 9, 2021
Replies
1
Views
348
Feb 10, 2021
Justin
S
Can See Object not working
starfoxy
Feb 7, 2021
Replies
2
Views
867
Feb 7, 2021
starfoxy
S
K
Formation Code Sense-Check? - Argument Out Of Range Exception
kingboo
Jan 31, 2021
Replies
2
Views
321
Feb 2, 2021
kingboo
K
S
CanSeeObject - Why it never works as expected?
skinwalker
Jan 27, 2021
Replies
6
Views
653
Jan 29, 2021
Justin
K
Formations Pack - How to add/remove agents
kingboo
Jan 25, 2021
Replies
6
Views
579
Jan 28, 2021
kingboo
K
D
BD - Can See Object - Angle Offset 2D / 3D?
darkAbacus247
Jan 24, 2021
Replies
8
Views
425
Jan 27, 2021
darkAbacus247
D
B
Does the Movement in the Movement pack align the objects with the surface its walking on?
bradmcdavitt
Jan 26, 2021
Replies
1
Views
277
Jan 27, 2021
Justin
T
[Tactics Pack] How does one stop the attack action once line of sight is broken
theishiopian
Jan 21, 2021
Replies
2
Views
361
Jan 21, 2021
theishiopian
T
A*Pathfinding Flee chooses unreachable destination
MarkusKer
Jan 11, 2021
Replies
2
Views
353
Jan 13, 2021
Justin
K
Ai Character Spins Randomly At Waypoints Patrolling
KO_Games
Jan 10, 2021
Replies
3
Views
1K
Jan 10, 2021
KO_Games
K
G
Weird rotations using the wander task
Gege256
Jan 8, 2021
Replies
5
Views
709
Jan 10, 2021
Justin
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