v2 coyote jump not working

Fenda

Member
Unless I am missing something, the grounding grace period doesn't seem to do anything in UFPS v2.
When stepping off a ledge I set it to 1 and I even though it looks like the jump ability does try to start, there is no upwards force applied so they just fall. I tested in a fresh project in the demon scene with Nolan.

I tested on UFPS v3 and it doesn't have this issue however we're not able to upgrade this project to v3.
 
Unfortunately I am not able to support version 2 anymore. You can start to debug this within the jump ability though I no longer have a version 2 project so I'm not able to give more specifics.
 
Unfortunately I am not able to support version 2 anymore. You can start to debug this within the jump ability though I no longer have a version 2 project so I'm not able to give more specifics.

Damn.. We'd be happy to upgrade that project to v3 if there was a cleaner upgrade path. Last time I tried I spent a day working on it and got pretty frustrated/lost with how much work it was.
 
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