UCC character velocity

Evren

New member
I need the rigidbody velocity of a character that works as non-root motion created with UCC, but when I try to access it through the rigidbody, it always returns a velocity value of 0. How can I access the velocity of the character through UCC?
 
You can access this on the CharacterLocomotion component. There is a Velocity property.
 
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